Movement-based Co-creation of Adaptive Architecture

Despite movement capture technologies becoming commonplace, the design and the consequences for architecture of movement-based interactions require further research. We combined previous research in this space with the development and evaluation of the MOVE research platform that allows the investigation of movement-based interactions in Adaptive Architecture. Using a Kinect motion sensor, MOVE tracks selected body movements of a person and allows the flexible mapping of those movements to the movement of prototype components. In this way, a person inside MOVE can immediately explore the creation of architectural form around them as they are created through the body. A sensitizing study with martial arts practitioners highlighted the potential use of MOVE as a training device, and it provided further insights into the approach and the specific implementation of the prototype.

View of MOVE All Open
The MOVE Prototype

We draw on previous work to describe movement-based, architectural co-creation enabled by MOVE: (1) Designers of movement-based interaction embedded in Adaptive Architecture need to draw on and design around the correspondences between person and environment. (2) Inhabiting the created feedback loops results in an on-going form creation process that is egocentric as well as performative and embodied as well as without contact.

Movement-based Co-creation of Adaptive Architecture
 Movement-based Co-creation of Adaptive Architecture

Associated Publication: Schnädelbach H., Arieyanto H. (2018) Movement-Based Co-creation of Adaptive Architecture. In: Bier H. (ed.) Robotic Building. Springer Series in Adaptive Environments. Springer